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When Russell joins Black Arts games, brainchild of two visionary designers who were once his closest friends, he reunites with an eccentric crew of nerds hacking the frontiers of both technology and entertainment. In part, he's finally given up chasing the conventional path that has always seemed just out of reach. But mostly, he needs to know what happened to Simon, his strangest and most gifted friend, who died under mysterious circumstances soon after Black Arts' breakout hit.<br><br>As the company's revolutionary next-gen game is threatened by a software glitch, Russell finds himself in a race to save his job, Black Arts' legacy, and the people he has grown to care about. The deeper Russell digs, the more dangerous the glitch appears--and soon, Russell comes to realize there's much more is at stake than just one software company's bottom line.<br>
<strong>An Amazon Best Book of the Month, April 2013</strong>: In Austin Grossman's <i>You</i>, Russell joins Black Arts, a mid-tier developer at risk of closing its doors if their next title isn't a hit. At the center of the company is WAFFLE, a brilliant game engine designed by Russell's late childhood friend Simon, whose mysterious death haunts Russell and his friends. When an unsquashable, game-breaking bug is discovered in WAFFLE, Russell quickly learns that it may be a deliberate feature programmed in by Simon. Or better put, there is <i>literally</i> a ghost in the machine.</p><p><i>You</i> draws upon Grossman's experience as a game developer in the '90s, providing a frank and often funny portrait of a maturing video game industry (the depiction of E3, a large trade conference, is particularly delightful). But <i>You</i> isn't just for nostalgic gamers: beneath the techno-mystery is a story about friendship imbued with heart and compassion, a soul that surfaces like a secret glitch from the depths of its code. <i>--Kevin Nguyen</i>